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Important
News, Announcements & Updates |
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Saturday, 5 July, 2008
We are accepting new work orders again! submitted on 02:38 EST by John Hodgkinson
| If you are interested in developing new work orders for the NERR network, please read the postings in the Developing New Work Orders forum. We are keen to add more work orders to the 1000+ that are already available to our Engineers.
We have a new procedure for getting new work orders tested, so go and read about it in the forum. |
Monday, 30 June, 2008
Diesel Certification Level 1 Course submitted on 22:46 EST by John Hodgkinson
| | We are now accepting applications from NERR engineers to undertake our Diesel Certification Level 1 Course. Requirements for the course are described in the Diesel Certification forum in the NERR Forums. It takes about 30 hours to complete the 20 work orders and 2 exams. Course graduates receive an individualised certificate and a bonus 30 hours of running time added to their total. For more information, read the forum postings and ask questions about anything that you are not sure of. |
Saturday, 13 May, 2006
Now Accepting Applications submitted on 07:47 EST by artimrj
| | Our new New Engineers Orientation program is now open and we are accepting new applications. This new systen called NEO is completely automated. Just follow the steps beginning with clicking on the JOIN button to your left on the menu. |
Friday, 22 July, 2005
NETS 2.0 Update submitted on 22:53 EST by elementb
| | NETS will be updated to Version 2.0 starting on Saturday July 30. During this time NETS, NEAWOS, the roster and any other areas using NETS may not be accessible. If you need any work orders or equipment please download them prior to this date. Check the forums for any updates. |
Sunday, 9 January, 2005
"Let's Talk Trains" Show submitted on 00:25 EST by artimrj
| This Saturday, January 15th, Jim and I will be on the Let's Talk trains Show at http://www.letstalktrains.us
We will be interviewed about our virtual railroads. vNERR, GL&A and P&A. If you can listen in please do. If you can call in or email the show with a question or comment please do. The show is a live feed from their web site. They also have an archive section of all the past shows so if you miss it, you can go and hear it anytime. |
Saturday, 4 December, 2004
Hiring Freeze is lifted submitted on 00:40 EST by artimrj
| We are now accepting new applications.
If you would like to join up with one of the best virtual railroading communities in existence, click the Join Us link on the left and read the materials we have prepared for you. Go on and read them, there is not that much there, and it will help you get in a lot sooner if you follow the guidelines we have. |
Saturday, 26 June, 2004
vNERR Announces two new Virtual Railroads submitted on 21:56 EST by artimrj
| As we approach our second anniversary, NERR has found itself positioned to open at least two additional VRs. While NERR's previous endeavors were focused on the freeware side of the community, these two VRs will be based on payware routes.
The first VR will utilize the Cajon Pass 2 & Tehachapi Pass 2 routes by 3DT as well as the Kicking Horse Pass 2 route by MLT and upon its release MLT's Cascade Crossing Route.
The second VR will utilize the Kicking Horse Pass 2, Michigan Iron Ore: LS&I, The Bridge Line, and Sandpatch routes by MLT. The Kicking Horse Pass 2 route will serve as the transition route between the two VRs in addition to allowing work order developers the ability to transition into NERR through it's Northwest Division.
Both VR's will utilize the equipment included with their respective routes, as well as selected freeware products that have been released to the community. The works of Svante Wendel, Gaetan Belanger, and Bill Cline are some of the primary developers whose work will be highlighted in work orders developed for the two VRs.
Similar to NERR, all work produced by the staff of each VR will be free to members. The only expense that members will experience is the cost of the payware route(s) they wish to run on and any donation they choose to make to the 3rd party developers whose material is used. Individuals will be allowed to participate by only owning one of the routes utilized within a VR.
Work orders developed for the Kicking Horse Pass 2 route will be available from within both VRs. Individuals will be allowed to participate in both VRs as long as they complete the minimum monthly requirements to maintain membership (2 work orders per month)
NERR is finishing up the primary details for these 2 VRs and more info should be forthcoming in the near future. The western VR will be called the Pacific & American Railroad (virtual) and the eastern VR will be called the Great Lakes and Allegheny Railroad (virtual). |
Sunday, 20 June, 2004
vNERR's Chippewa Valley is officially released submitted on 07:20 EST by artimrj
| Well, the day is here. Father's Day no less. Somewhat fitting don't ya think?
Anyway. NE_CVRR is now offically released to the NERR users for the Central Division. This endeavor began almost 6 months ago with the author's (Glenn Nicols) permission and blessing. For those that have the original, you will be pleasntly surprised with the changes made in NERR's version. It has just about everything including the kitchen sink and then some. Some items will be subtle, whereas other will be major. You will definitly notice changes for those that have the original.
Though small in comparison in mileage it makes up for that in activity scenarios. There will be the potential of an abundance of them methinks.
Special thanks to Bob Artim who was actually a co-designer (or re-designer) and head alpha and beta tester. Brian Element (had to have the Canooks involved...makes the route an international endeavor ) also was a beta tester in it's final stages. Mike Martin aka mmartin51 also gave a hand. Glenn Nicol the original author who's support for DEM's, permissions and blessings made this version totally possible. And last but not least, the companies that make Peptobismol, Tums, Rolaids, Preperation H, and tranqulizers I give a hearty thanks for keeping me sane and pain-free. Without them the Route Builders Guild would be moot.
So...enjoy the route. It was fun (I'm lying here, OK) making it. But not as much fun as it will be to see other enjoying it. Then nothing will be in vain.
If there are any problems, just let me know or Bob. We'll fix whatever we can as fast as we can.
Enjoy!!
_________________
Kip
Creator of PRRR and Hoodoo Pass 2.5 "Cascadia"
NERR's Hoodoo Pass 1.0.
NERR's Wisconsin Central 1.0
NERR's Chippewa Valley 1.0
Now released to the NERR masses.
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Thursday, 20 May, 2004
ACR Employees come to work to find doors locked! submitted on 07:57 EST by artimrj
| Atlantic Coastal Railway closed it's doors unexpectedly today. ACR's CEO released a statement earlier today, "All good things must come to an end. I'm sad to say that this is the end for Atlantic Coastal as you know it. It has been an amazing three and a half years for me and I hope it was for you as well. I wouldn't trade my time with Atlantic Coastal for anything in the world and I wish it didn't have to end like this."
All is not lost though, Northeastern Railroad's Board of Directors, realizing the necessity of passenger transport in the NorthEast Corridor were quick to announce that they would be adding additional runs in the NorthEast Corridor to ease the impact ACR's departure would cause.
According to Bob Artim, NERR CEO, "ACR lost some key management personnel when NERR opened it's doors. Mr Chardavoyne tried unsuccessfully to reorganize the first of this year but he failed to identify the talent he would need to keep ACR afloat in the train-sim community. It is regretable that those folks failed to step up to the plate and give Mr. Chardavoyne their complete support."
On NERR's ability to pick up the slack, Mr. Artim continued, "We have the top management staff and employee support mechanisms in the train-sim community. As we prepare to celebrate our 2nd Anniversary in September, providing our customers with increased passenger service will go a long way to show our appreciation for bringing us this far. With over 240 engineers and driving strongly toward 300, we will probably add another 100 openings to support this increased passenger schedule."
When asked about finding trained engineers, "We have an outstanding training program for our engineers. We have led the way in developing training programs for train-sim engineers and it has proven successful in providing us trained, certified engineers. As we move into the 2nd generation of our training initiative, I'm sure our training staff will meet the challenge and allow us to maintain our excellent safety record. Their adopted slogan, 'Safety through Training' speaks well to their program."
Fallen Flags are new to the train-sim community. As in all areas of business though, there's always someone there to step in and fill the gap. It appears NERR has positioned themselves well over the last 2 years to do just that in this case.
by: JV
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